#pragma once
#include "stdafx.h"

class LuaFunctionAdapter
{

	luabind::object func;
public:

	LuaFunctionAdapter(luabind::object f)
	{
		func = f;
	}

	~LuaFunctionAdapter(void)
	{
	}


	bool callFunction( )
	{
		func();
		return true;
	}
};

